黄泉 式神 一人の巫女
ゴォォ
A GAME AND A TOKEN, SHAPED THE SAME WAY

HINAGI HOLDS
THE GATE OF YOMI

The underworld leaks. One small onmyoji stands in the gap with a fistful of paper spirits. Free in your browser — any phone, no wallet, no install.

DRAG ANYWHERE.
THAT IS THE WHOLE TUTORIAL.

Her ofuda find their own targets and unfold into shikigami on impact. Everything else is the underworld's problem.

An ofuda unfolding into a fox spirit 01
シャッ

THE PAPER FINDS THEM

No aiming, no buttons. They unfold into shikigami the moment they land.

A red gate opening underfoot 02
ドンッ

1:20 — THE GROUND OPENS

A circle, a second and a half, and something comes up.

The Gatekeeper 03

2:20 — THE GATEKEEPER

A broken torii on its back. It does not slow down.

六 · SIX TECHNIQUES

Every one of them is hers. Nothing bought, nothing borrowed.

OFUDA

Talismans throw themselves.

AUTO

SHUKUCHI

Blink. Untouchable for a heartbeat.

SPACE

KEKKAI

A dome nothing crosses, 4.5s.

J

SHIKIGAMI

Two fox spirits answer.

I

SUZU

The bell rings. Everything slows.

L

GREAT PURGE

Time thins. The screen empties.

ENTER
Hinagi, the young onmyoji
シャン
“The bell hears them before I do. It has never once been wrong — and nobody ever told me why I can hear it at all.”

A young onmyoji who calls and guides stray spirits with seals and prayer. She does not remember her past — but something old chose her to keep the gate between the living and the dead.

The ofuda in her hand is both her weapon and her only memory. Nobody knows which side of the gate it came from.

Ofuda Seals
Spirit Summons
Sacred Barrier
The Bell That Hears

Nobody holds the gate forever.

THE BESTIARY

妖 — they are not evil. They are lost, and there are a great many of them.

01 Wisp

WISP

Drifts straight at you. Slow, patient, endless.

02 Swift

SWIFT

Arrives from 0:40. Twice the speed, half the patience.

03 Splitter

SPLITTER

Swollen with light. Kill it and it becomes two.

ドクン
The Gatekeeper

THE GATEKEEPER

2:20. It wears a broken torii on its back and does not stop.

刻

THE VIGIL

It never calms down. It only gets louder.

0:00

WISPS

They drift in from the dark. Your ofuda handle them.

0:40

THE SWIFT

Twice the speed. You start having to move.

1:20
ドンッ

THE GROUND OPENS

A circle, a second and a half, and something climbs out.

1:50

SPLITTERS

Killing them makes the problem worse.

2:20
ドクン

THE GATEKEEPER

Everything you have learned, tested at once.

3:20 →

ALL OF IT, FASTER

Nobody holds forever.

NOTHING BEHIND US.
NOTHING HELD BACK.

$YOMI on Solana — fair launch on pump.fun.

CONTRACT ADDRESS · SOLANA
Not launched yet — the address will appear here.
BUY ON PUMP.FUN

The address is posted only on this site and in the pinned Telegram message. Anyone DMing you a different one is not us.

WHAT YOU CAN CHECK YOURSELF

Every line below is visible on-chain — check any of it in one click.

Total supply
1,000,000,000 pump.fun standard
Mint authority
Revoked at creation pump.fun standard No more tokens can ever be created.
Freeze authority
Revoked at creation pump.fun standard Nobody can freeze your wallet or block you from selling.
Liquidity
Burned on migration pump.fun standard It cannot be pulled. That is the platform's design, not our promise.
Presale
None pump.fun standard The platform has no presale mechanism at all.
Team allocation
0% — we bought none of our own supply our choice This is the only line above that was a decision rather than a default. Check the deployer wallet on the explorer and hold us to it.

Links activate the moment the token exists.

QUESTIONS

Do I need a wallet to play?

No. Open the page and you are playing. No wallet, no install, no sign-up, nothing signed. It runs in any phone browser — Safari and Chrome included. Most game-tokens gate their game behind a wallet extension that phones cannot even see; we went the other way on purpose.

Do I need to hold $YOMI to play or to win?

No. The whole game is free and complete without owning a single token. There is no pay-to-win, no energy timer, no revive purchase. The token is a separate thing that happens to share a name.

Is this play-to-earn?

No, and it will not become one. Games that pay players out die on a schedule — everyone who came for the payout sells it, every day, forever. Nothing leaves our hands into yours, which is exactly why it can keep existing.

What does the token actually do, then?

At launch: nothing. We are not going to pretend otherwise, and we are not writing "coming soon" next to features that do not exist. Holder cosmetics are the first thing being built after launch. When they work, they ship — not before.

Where are my scores saved?

In your own browser, and nowhere else. No account, no server, no tracking. Clear your browser data and they are gone — that is the trade for not collecting anything about you.

Is there a team allocation?

Zero. 100% on the curve, 0% team, 0% presale. There is no bag behind us to sell into you. That is a stronger promise than swearing we would not.

The game feels heavy on my machine.

Open Settings inside the game and set Resolution to Performance, then switch Bloom off. Those two are the biggest levers. By default it is on Auto — the game measures its own frame rate and lowers resolution by itself when it needs to.